Summary: Leaving has never been the easy way out for John. Crossover AU of SGA-5.19 'Vegas' and SG-1-10.13 'Road Not Taken'
Summary: John doesn't want to hear what Rodney has to say, and so he makes a strategic retreat... Okay, he runs away.
Summary: AU Cam wants strawberries, John has some for sale
Summary: There's this one time when Rodney and John are waiting in the jumper and the urge to kiss John eats away at Rodney.
Summary: It's not just a football game. Sequel to Tripping Over Shadows, but may be read standalone.
Summary: Rodney discovers unknown Ancient tech. Sheppard comes by to play with it. Chaos and general mayhem ensue.
Summary: Written for hc_bingo over on lj, for prompt: "Telepathy (always there, but sudden trauma)" Set during "Runner."
Summary: The only person John had ever actually lived with besides his family was Nancy.
Summary: When he disobeys orders, Major Sheppard is given a dead-end assignment in the tiny village of Durness... home to bitter ex-sapper Mr. McKay. Steampunk AU.
Summary: They had rescued Ronon from Sateda, but the Wraith weren't going to let him go that easily. Written for the sga gen ficathon on LJ. The prompt was Deja Vu