Titles - H
Summary: Five times John Sheppard hung out with SG-1 while on Earth. Vague spoilers for The Return, Part 1. Also vague hints to John/Elizabeth and Daniel/Vala.
Summary: What if Atlantis had to rescue herself? (Dark AU from first season. Just playing around with some ideas for an AU, this is slightly darker than I'll probably go with something longer. Then again... *ponders*)
Summary: Teyla was surprised at how far Sheppard was willing to go to save Ronon. She really shouldn't have been. Tag for Sateda.
Summary: There's happy neo-Vikings, citrus poisoning, insults and apologies, a hunt and lizards. Lots and lots of lizards.
Summary: Sometimes SG-1 misses the days when all you had to worry about were the Goa'uld.
Summary: John knows that when he was infected with the retrovirus he did something to Rodney, the challenge now is getting Rodney to talk about it. McShep
Summary: The most violent appetites in all creatures are lust and hunger; the first is a perpetual call upon them to propagate their kind, the latter to preserve themselves. -Joseph Addison John feels too alive.
Summary: Was this how he had felt? Based on spoilers for the upcoming episode Common Ground.
Summary: Rodney forgets, sometimes, that John isn't just a man who purrs when Rodney plays with his ridiculous hair; Sheppard is also a military commander whose morals are decidedly subjective.
Summary: He knows that Sheppard can take it like this, prefers it rough and dirty and full of friction.
Summary: John makes a rather uncommon experience in Antarctica. In a storage closet, where else?
Summary: If you must play, decide upon three things at the start: the rules of the game, the stakes, and the quitting time. Warning: Graphic descriptions, suicide attempt.
Summary: Ronon thinks back on his time as a Runner. "Sateda: a promise at the end of a very long and dark tunnel. Something to hope for on the brief occasions I could stop running long enough to think of something other than the Wraith."