Summary: John and Rodney send Madison (and Jeannie) a present. Set in the Screen Savor 'verse , sometime after the beach scene in Remember When. May be read standalone.
Summary: An unscheduled arrival in Atlantis challenges the status quo. A little crack fusion AU of SGA/WALL-E. With illustrations! And the orange fleece!
Summary: When John wakes up, he's in his quarters. Alone. The last thing he remembers is walking through the gate on M3G-434. Could be considered character death - nothing explicit - but I personally consider it a happy ending for McKay/Sheppard. See Notes at the end for more details.
Summary: Rodney tallied up their resources for their retreat to Area 51: two shotguns, one 9mm, a couple of fancy sticks, and a knife-wielding directionally challenged angel. They were so dead.
Summary: Somewhere along the line, she'd lost something important and it was time to get it back. Written for remixredux09. Original story: Honor Guard by ms_jvh_shuh .
Summary: Jeannie was going to have to rethink the 'two grown men can manage one little girl for three or four hours' hypothesis. Set in the Screen Savor 'verse.
Summary: A collection of 40 standalone drabbles written for Team Peace on the 2009 McShep Match Drabble Tree plus 3 more offered as bribes for voting. The bold indicates the word or phrase 'leaf' I selected to sprout from. Rated G to R
Summary: A collection of 26 standalone drabbles written for Team Peace on the 2009 McShep Match Drabble Tree. The bold indicates the word or phrase 'leaf' I selected to sprout from. As an additional personal challenge, each drabble does not contain the word being 'defined.' Rated G to R
Summary: Not good enough gets a second chance.
This Vegas tag is based on another Vegas tag by kisahawklin with her kind permission. Reading her Variations on a Theme of John Sheppard is recommended or a few references may not make sense.